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Divinity Original Sin Headless Zombie

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apprentice

Joined: Jul 2014

I have the Headless Nick quest. The trouble is I've already failed the quest to make the oversupply go away from the talking head.
So considering the oversupply and performer is still near the head, information technology won't allow me talk to it.
Apart from killing everyone nigh (which I don't desire to do), is there whatsoever way to consummate the headless nick quest?

Thanks.


stranger

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stranger

Joined: Jul 2014

I just completed this quest after failing the Oversupply Warming bit.

This is how I did it:
1. I unchained a grapheme that could use the "Teleport" skill.
2. I moved the remainder of my political party away from the area.
iii. I put the solo graphic symbol near the arch closest to the NPC who was currently in possession of the skull.
4. I used the teleport skill on the NPC and moved him behind the large tree that is located backside his stage.
5. I killed the NPC.
6. After killing that One NPC, I was able to access the caput.


addict

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addict

Joined: Jul 2014

Divinity: Original Sin - Headless Nick - Retrieving the Talking Head - QUEST Guide/Walkthrough
https://www.youtube.com/watch?v=bY-XfI7sOL4

Last edited by GamezGlitchz; ten/07/14 12:32 PM.

stranger

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stranger

Joined: October 2015

I also finished this quest after failing to grab "nick" when I successfully complete crowd warmer, DUH! FailHard 'southward suggestion gave me the idea then the credit goes to FH, but I couldn't teleport the NPC behind the tree. I divide off two characters 1 master charater and the other that could cast Teleport. I stood by the curvation with the character that could teleport, and the other virtually Nick on the stage. Teleported NPC as far abroad as I could and quickly changed characters and picked upwardly Nick. Thanks for the suggestion FailHard!


stranger

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stranger

Joined: December 2015

The method I figured out was to use a fume grenade. I used Wolgraff's Cloak and Dagger Skill instead, so as to save the gear. Used it between the head and Reginald, so just picked upward the head , went invisible and walked off, no one the wiser.


stranger

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stranger

Joined: January 2016

I looked for the book on the origin of Cyseal in the library, and paid 100 gold for the crowd warmer to piece of work for me. This takes away teh whole crowd. While the two main characters were performing, I picked up the other 2 characters and unchained both. One talked to the head possessor to distract him, the other sneaked and caught the caput. I judge invisibility would also work.

Smoke grenade is a most pragmatic arroyo, but I'm in it for the story! smile

Last edited by Brazilian Joe; 07/01/sixteen ten:42 AM.

Larian Studios

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Larian Studios

Joined: Mar 2003

Actually, after you go the oversupply to motility, if you talk to the other promoter, yous can get him to move, as well (as role of the quest, rather than just a lark).

Tell him the other performer hired his crowd warmer, and he will motility over to that stage.


stranger

Offline

stranger

Joined: Mar 2016

I have Nick's head in my gears still. I had no problems playing out the role of actors, everyone stands there and gives you plenty of time to grab caput and head back before crowd dispersed.
Nevertheless, in the cave, I have no way of getting to his body to give to him. Watching the above video, in that location are no ghosts for me to requite the caput to. I cannot float to his torso, equally Fleet of Foot doesn't seem to piece of work.
How do I give Nick's head to his torso? Any help in this would be appreciated. Thanks



Source: https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=510064

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